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Feiorai
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re: Overview: Hellfire High Council

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Hellfire High Council: 690 (N), 705 (H)

https://www.youtube.com/watch?v=UMGLnJuXvpg NEW Fatboss Live Guide (has not changed much)
https://www.youtube.com/watch?v=1mhSfXHCkGQ Fatboss PTR
http://www.icy-veins.com/wow/hellfire-high-council-strategy-guide-normal-heroic Icy-Veins Strategy
http://www.wowhead.com/guides/raiding/hellfire-citadel/hellfire-high-council-strategy-guide Wowhead Strategy

Overview

  • Phases: One, with bosses alternating special abilities
  • Berserk: 10 minutes
  • Heroism: When Gurtogg is at 30% and gains Final Hour ability, use Heroism to kill him quickly.
  • Healer Cooldowns: During each of the Ultimate Abilities, 1:15 apart.

Suggested Kill Order: Gurtogg > Jubei'thos > Dia

  • Primary DPS target is Gurtogg with cleave onto Jubei'thos and multi-dotting of Dia to reduce their health below 50%.

Ultimate Abilities are used every 1:15, Dia first, then Jubei'thos, then Gurtogg

  • When a boss reaches 30% health (Final Hour), they gain a new ability that will persist through the fight even after death. Only push one at a time. Focus down once 30% is reached.

Gurtogg Bloodboil

  • Acidic Wound: Stacking debuff on target
  • Fel Rage: randomly fixates on target for 30 seconds increasing player's damage dealt, healing done and Leech rating. Player must kite boss 25-30 yards from previous tank (and not toward Dia) so that Acidic Wound will drop by the time Fel Rage fades. During this time, player should use personal defense CDs and damage Gurtogg.
  • Bloodboil: cast frequently, targets further five players and deals moderate damage.
  • Final Hour Ability (gained at 30% health) - Tainted Blood
    • Stacking debuff that lowers players' maximum health by 10% per stack, cast every 15 seconds. Players will retain stacks even after Gurtogg dies. Kill Gurtogg quickly to limit the number of stacks, ideally 3 or fewer stacks.
  • Ultimate Ability - Demolishing Leap (is cast nearly four minutes into fight, last used)
    • Jumps to distant locations and deals damage to the raid based on landing site. Use speed boosts to move quickly away from impact side (big brown swirly).

Blademaster Jubei'thos

  • Felstorm: Cast every 30 seconds, moderate unavoidable raid-wide damage. (Looks like whirlwind, but no need for melee to run out.)
  • Fel Blade: Green arrow points in random direction, heavy damage and knock back.
  • Final Hour Ability (gained at 30% health) - Wicked Strike
    • Summons image of himself behind half the players in the raid and deals moderate Fire damage. Occurs once every 8 seconds, increases by 5% every cast. Continues after death, continues to increase in damage.
  • Ultimate Ability - Windwalk (is cast 2:30 into fight, second used)
    • Vanishes from combat, but spawns 8 Mirror Images which must be killed, their health is based on how much health Jubei'thos had when it was cast. Jubei'thos will return after 45 seconds, or after all Mirror Images are killed.

Dia Darkwhisper

  • Void Haze: 25 yard range, makes other bosses immune to attacks, must be tanked apart from Gurtogg and Jubei'thos.
  • Void Bolt: Moderate Shadow damage to tank, can be interrupted.
  • Nightmare Visage: Heavy tank damage, cast every 35 seconds; use defensive CDs or external CD.
  • Dia will Charge to tank if they leave melee range, cannot be kited.
  • Mark of the Necromancer and Reap Interaction
    • Every 70 seconds, Dia will cast Mark of the Necromancer on a player which debuffs them with a Magic dot that deals increasing damage every tick; the icon changes color to indicate severity (purple > yellow > red).
    • When Mark of the Necromancer is dispelled, it leaps to two new targets, resetting its damage.
    • Reap is cast one minute into the fight, then every 70 seconds thereafter, and immediately when Dia reaches 30% health. This will remove all active Mark of the Necromancer debuffs from players, and creates a small purple zone under the feet of each affected player.
    • Players have 4 seconds to run out of the raid to unused area of the room to drop debuff and create void zone; do not overlap and move out of the void zone quickly. If dispelled during Reap, void zone will still occur as well as leap to two new targets who will also create void zones - do not dispel during Reap cast.
    • Dispel Mark of the Necromancer when it is in red severity; or when is on a player with a different debuff or if it is on a tank just before Reap.
  • Final Hour Ability (gained at 30% health) - Mark of the Necromancer
    • Dia casts Mark of the Necromancer on half the raid at once.
    • She will cast one last Reap and then no more. Begin by dispelling red severity debuffs, but as the entire raid becomes covered - dispel on cooldown, new debuff will overwrite high severity debuffs.
  • Ultimate Ability - Wailing Horrors (is cast 1:15 into fight, first used)
    • Fills the room with Darkness for 15 seconds causing unavoidable raid-wide damage; during this time players must avoid Wailing Horrors (dark purple demons that spawn at edge of room and then rush to the center of the room); side step their path.

Tanks

  • One tank will be tanking Dia Deathwhisper the entire fight, while the other tank will have Gurtogg Bloodboil and Blademaster Jubei'thos
  • Pull Dia away from the other two bosses, so that her Void Haze does not make the other bosses immune to damage
  • The Dia tank should use survivability cooldowns during Nightmare Visage
  • The Gurtogg tank should use survivability cooldowns at high stacks of Acidic Wound, before Fel Rage occurs
  • When Fel Rage occurs, do not chase Gurtogg; use Gurtogg's travel to allow your stacks of Acidic Wound to drop
  • Move out of the path of Jubei'thos's Fel Blade attack, and move away from any incoming Wailing Horrors during Dia's Darkness ability
  • Should any Reap pools form near a boss, move the boss away so melee DPS can still attack

DPS

  • Carefully manage multi-DoTting and cleave to avoid pushing two bosses below 30% at the same time
  • If afflicted by Fel Rage, use personal damage-reduction CDs to survive, drag the boss about 20-30 yards away from the tank, and deal as much damage to Gurtogg as possible
  • When Jubei'thos uses Windwalk to summon Mirror Images, kill the Images quickly to reduce the amount of damage the raid will take
  • Move out of the path of Jubei'thos's Fel Blade attack, and move away from any incoming Wailing Horrors during Dia's Darkness ability
  • If afflicted by Mark of the Necromancer when Dia begins casting Reap, move out of the raid to form the Reap pool in an unused area of the room

Healers

  • Players with Fel Rage will require heavy healing, and may need external CDs such as Ironbark or Pain Suppression
  • Tanks will need additional healing at high stacks of Acidic Wound (Gurtogg tank) or during Nightmare Visage (Dia tank)
  • Dispel Mark of the Necromancer when affected players gain the red variant of the debuff (Mark of the Necromancer)
  • Additionally, should Mark of the Necromancer land on a tank, be sure to dispel it from the tank before Reap occurs
  • Use raid healing or damage-reduction CDs for each "ultimate" ability; these occur approximately 1:15 apart
  • When Dia reaches 30% health and afflicts half of the raid with Mark of the Necromancer, dispel aggressively to keep raid damage low
  • Move out of the path of Jubei'thos's Fel Blade attack, and move away from any incoming Wailing Horrors during Dia's Darkness ability
  • If afflicted by Mark of the Necromancer when Dia begins casting Reap, move out of the raid to form the Reap pool in an unused area of the room


Last edited by Feiorai on Thu Jul 02, 2015 4:24 pm; edited 1 time in total
Feiorai
Feiorai
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Joined: 30 Apr 2013
Posts: 51

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re: Overview: Hellfire High Council

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Normal, Heroic, Mythic (690, 705, 720)

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